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<urlset xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:image="http://www.google.com/schemas/sitemap-image/1.1" xsi:schemaLocation="http://www.sitemaps.org/schemas/sitemap/0.9 http://www.sitemaps.org/schemas/sitemap/0.9/sitemap.xsd"><url><loc>https://benbickle.com/links/</loc><lastmod>2025-09-16T17:31:43+00:00</lastmod><changefreq>weekly</changefreq><priority>0.6</priority></url><url><loc>https://benbickle.com/2013/08/31/sci-fi-citizens-behind-the-scenes/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/iwantthemtolisten.jpg</image:loc><image:title>iwantthemtolisten</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/scifi_dress_unis.jpg</image:loc><image:title>scifi_dress_unis</image:title><image:caption>A late development promotional shot</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/2013-08-24_00002.jpg</image:loc><image:title>2013-08-24_00002</image:title><image:caption>Four lines of .qc and one extra compile, and you turn those complaints into praise.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/dat_rigging.jpg</image:loc><image:title>dat_rigging</image:title><image:caption>at least I'm not the only person that has trouble, I gave three people a headache with these models</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/rochelle_export.jpg</image:loc><image:title>rochelle_export</image:title><image:caption>the 'default' flex was deforming the mesh after export to source. </image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/dm_tech0007.jpg</image:loc><image:title>dm_tech0007</image:title><image:caption>A color-enabled version, before the feature had to be scrapped</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/uvmap_comapre.jpg</image:loc><image:title>uvmap_comapre</image:title><image:caption>A side-by-side comparison of pre- and post-unwrap</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/gm_construct0412.jpg</image:loc><image:title>gm_construct0412</image:title><image:caption>The short lived basic citizen reskin</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/femaletunic.jpg</image:loc><image:title>femaletunic</image:title><image:caption>an early idea to add a sash to the model. Thank God that was removed before rigging</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/08/lookatthis_alt.jpg</image:loc><image:title>lookatthis_alt</image:title><image:caption>A mid development promotional shot</image:caption></image:image><lastmod>2025-09-10T00:55:50+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2025/09/08/pixels-to-plastic-the-gunbot-model-kit/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/battleaces_artstation.jpg</image:loc><image:title>BattleAces_Artstation</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/futurue_revs_03.jpg</image:loc><image:title>Futurue_Revs_03</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/futurue_revs_02.jpg</image:loc><image:title>Futurue_Revs_02</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/futurue_revs_01.jpg</image:loc><image:title>Futurue_Revs_01</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/dscf4232.jpg</image:loc><image:title>DSCF4232</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/gunbot_v1.jpg</image:loc><image:title>Gunbot_v1</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/gunbot_ingame_turntable.jpg</image:loc><image:title>Gunbot_Ingame_Turntable</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/mr-jack-gunbot-concept-detailsheet.jpg</image:loc><image:title>mr-jack-gunbot-concept-detailsheet</image:title><image:caption>Gunbot V2 Concept, Luke Mancini</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/gunbot2_box_01.jpg</image:loc><image:title>Gunbot2_Box_01</image:title><image:caption>Box; Open</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2025/09/gunbot2_box_03.jpg</image:loc><image:title>Gunbot2_Box_03</image:title><image:caption>Box; closed</image:caption></image:image><lastmod>2026-04-01T19:36:39+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/about-2/</loc><lastmod>2025-09-09T01:35:59+00:00</lastmod><changefreq>weekly</changefreq><priority>0.6</priority></url><url><loc>https://benbickle.com/2015/08/26/sci-fi-assets-the-definitive-release/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/stratus_bridge.jpg</image:loc><image:title>stratus_bridge</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/ship_hammer.jpg</image:loc><image:title>ship_hammer</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/ship_wip4.jpg</image:loc><image:title>ship_wip4</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/sfm_scifibox_2.jpg</image:loc><image:title>sfm_scifibox_2</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/sfm_scifi_white_shuttlebay.jpg</image:loc><image:title>sfm_scifi_white_shuttlebay</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/sfm_scifi_white_observation.jpg</image:loc><image:title>sfm_scifi_white_observation</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/scifi_wall_preview.jpg</image:loc><image:title>scifi_wall_preview</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/scifi_lobby_nolight.jpg</image:loc><image:title>scifi_lobby_nolight</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/painting_final.jpg</image:loc><image:title>painting_final</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/08/lt_zenobia0022.jpg</image:loc><image:title>lt_zenobia0022</image:title></image:image><lastmod>2025-09-02T04:41:36+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2016/08/31/a-fallout-4-modding-story/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/fallout_sniper_carbon.jpg</image:loc><image:title>fallout_sniper_carbon</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/377160_20160628190745_1.jpg</image:loc><image:title>377160_20160628190745_1</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/308_preview.jpg</image:loc><image:title>308_preview</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/gobi_singlerifle.jpg</image:loc><image:title>gobi_singlerifle</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/fo3sniper_singlerifle.jpg</image:loc><image:title>fo3sniper_singlerifle</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/classicsniper_singlerifle.jpg</image:loc><image:title>classicsniper_singlerifle</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/gamebyro_recreation.jpg</image:loc><image:title>gamebyro_recreation</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/wattz_wip1.jpg</image:loc><image:title>wattz_wip1</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/fo3_sniper_cos.jpg</image:loc><image:title>fo3_sniper_cos</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/08/preview_fps_variants.jpg</image:loc><image:title>preview_fps_variants</image:title></image:image><lastmod>2025-08-13T01:55:03+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2015/03/20/substantial-by-design/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/03/rpg_maps_compare1.jpg</image:loc><image:title>rpg_maps_compare</image:title><image:caption>Exported Maps</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/03/subs_materials.jpg</image:loc><image:title>subs_materials</image:title><image:caption>Submaterial nodegraphs</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/03/comparison.jpg</image:loc><image:title>comparison</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/03/sd_wip1.jpg</image:loc><image:title>sd_wip1</image:title><image:caption>A mid-process shot of the masking substance</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/03/subs_desig.jpg</image:loc><image:title>subs_desig</image:title><image:caption>An included sample object from SD</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/03/fin_mask.png</image:loc><image:title>fin_mask</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/03/spinflat_2.jpg</image:loc><image:title>spinflat_2</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/03/spinflat.jpg</image:loc><image:title>spinflat</image:title></image:image><lastmod>2025-08-13T01:52:38+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/01/08/the-rollover-report/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/01/scifi_hdd.jpg</image:loc><image:title>scifi_hdd</image:title><image:caption>A crystal platter data storage device</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/01/alien_pendant.jpg</image:loc><image:title>alien_pendant</image:title><image:caption>Not sure what it is but it was baked.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/01/sfm_gmod_compare.jpg</image:loc><image:title>sfm_gmod_compare</image:title><image:caption>Dr. Hopkinfort's Disintegrathon - the workshop release</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/01/thebump.jpg</image:loc><image:title>thebump</image:title><image:caption>That's a 10 on the richter scale</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/01/workshop_king4b.jpg</image:loc><image:title>workshop_king4b</image:title><image:caption>It's pretty cool when you have a real-estate monopoly on your favorite steam game</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/01/tech_tablets_full.jpg</image:loc><image:title>tech_tablets_full</image:title></image:image><lastmod>2025-08-13T01:51:36+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/07/29/recent-goings-on/</loc><lastmod>2025-08-13T01:50:34+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/03/31/welcome-to-unreal-engine-4/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/panels_3d.jpg</image:loc><image:title>panels_3d</image:title><image:caption>I wouldn't exactly call those lights 'intersecting', but I could be wrong I guess.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/scifi_lobby_nolight.jpg</image:loc><image:title>scifi_lobby_nolight</image:title><image:caption>Those girders are seamless, really, but since they only get lighting from a single point, they'll never look like it.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/datphys.jpg</image:loc><image:title>datphys</image:title><image:caption>Who loves making concave shapes out of non-intersecting convex ones? Show of hands here.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/concave.jpg</image:loc><image:title>concave</image:title><image:caption>Simple enough</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/panels_2d.jpg</image:loc><image:title>panels_2d</image:title><image:caption>Now I'm glad I'm just redoing it, honestly.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/module_wip2.jpg</image:loc><image:title>module_wip2</image:title><image:caption>2012 level skills</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/paneling_straight_mrao.jpg</image:loc><image:title>paneling_straight_mrao</image:title><image:caption>The colors, they mean nothing!</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/parent_mat.jpg</image:loc><image:title>parent_mat</image:title><image:caption>All of the green titled boxes are easily changed in instanced versions, and don't have to be recompiled to do so.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/mat_water.jpg</image:loc><image:title>mat_water</image:title><image:caption>A bit more complex, this is the starter content's water shader.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/03/mat_hologram.jpg</image:loc><image:title>mat_hologram</image:title><image:caption>This is the background, using a shared texture for all three layers.</image:caption></image:image><lastmod>2025-08-13T01:49:26+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/06/03/sfm-tutorial-stream/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/06/40sw_pistol_a.jpg</image:loc><image:title>40sw_pistol_a</image:title></image:image><lastmod>2025-08-13T01:48:01+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/05/13/interior-design-in-space/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/shuttle_palmlix.png</image:loc><image:title>shuttle_palmlix</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/spacemarines.jpg</image:loc><image:title>spacemarines</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/shuttle_traffic.jpg</image:loc><image:title>shuttle_traffic</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/shuttle_blooper2.png</image:loc><image:title>shuttle_blooper2</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/shuttle_blooper1.png</image:loc><image:title>shuttle_blooper1</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/shuttle_generic.jpg</image:loc><image:title>shuttle_generic</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/shuttle_cargo_2.jpg</image:loc><image:title>shuttle_cargo_2</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/shuttle_manual_printed.jpg</image:loc><image:title>shuttle_manual_printed</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/shuttle_skingroups.jpg</image:loc><image:title>shuttle_skingroups</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/05/shuttle_holo.jpg</image:loc><image:title>shuttle_holo</image:title></image:image><lastmod>2025-08-13T01:47:22+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2013/11/07/the-doctor-is-in/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/11/schweiger_wip.jpg</image:loc><image:title>schweiger_wip</image:title><image:caption>The eyes are deformed by 'defaultflex'</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/11/omg_jc.jpg</image:loc><image:title>omg_jc</image:title><image:caption>Broken vertices in action</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/11/schwaiger_release.jpg</image:loc><image:title>schwaiger_release</image:title></image:image><lastmod>2025-08-13T01:46:25+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/10/17/postmortem-death-of-a-project/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/stien_hangar_4.jpg</image:loc><image:title>stien_hangar_4</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/stien_hangar_full.jpg</image:loc><image:title>stien_hangar_full</image:title></image:image><lastmod>2025-08-13T01:45:32+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/10/18/the-making-of-synthesis-environments/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/gm_norad0002.jpg</image:loc><image:title>gm_norad0002</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/gm_norad0000.jpg</image:loc><image:title>gm_norad0000</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/gm_nograv_hall0005.jpg</image:loc><image:title>gm_nograv_hall0005</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/gm_nograv_hall0003.jpg</image:loc><image:title>gm_nograv_hall0003</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/brokencubes.jpg</image:loc><image:title>brokencubes</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/09/gm_nograv_hall0001.jpg</image:loc><image:title>gm_nograv_hall0001</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/09/zoey_pilot.jpg</image:loc><image:title>zoey_pilot</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/09/norad_midpass_2.jpg</image:loc><image:title>norad_midpass_2</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/09/norad_midpass_1.jpg</image:loc><image:title>norad_midpass_1</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/09/norad_wip5.jpg</image:loc><image:title>norad_wip5</image:title></image:image><lastmod>2025-08-13T01:44:44+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/10/18/the-making-of-synthesis-models/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/shuttle_decals.jpg</image:loc><image:title>shuttle_decals</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/pilot_directcomapre.jpg</image:loc><image:title>pilot_directcomapre</image:title><image:caption>A direct comparison between the initial textures and my spin on them.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/uav_pilot_promo_small.jpg</image:loc><image:title>uav_pilot_promo_small</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/chair_lods.jpg</image:loc><image:title>chair_lods</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/corridor_ddo_edit.jpg</image:loc><image:title>corridor_ddo_edit</image:title><image:caption>Think of dDo as a step in a journey.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/corridor_ddo.jpg</image:loc><image:title>corridor_ddo</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/corridor_source.jpg</image:loc><image:title>corridor_source</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/mid_ao.jpg</image:loc><image:title>mid_ao</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/mid_normals.jpg</image:loc><image:title>mid_normals</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/10/corridor_rawmaps.jpg</image:loc><image:title>corridor_rawmaps</image:title></image:image><lastmod>2025-08-13T01:43:46+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/02/20/source-eyes-taking-a-closer-look/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/airlock_ingame.jpg</image:loc><image:title>airlock_ingame</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/xeno_cargo.jpg</image:loc><image:title>xeno_cargo</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/busymorning.jpg</image:loc><image:title>busymorning</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/wip_collage.jpg</image:loc><image:title>wip_collage</image:title><image:caption>Not as dramatic as Rita's transition but well worth the effort.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/sourceeyecalc.jpg</image:loc><image:title>sourceeyecalc</image:title><image:caption>Simple, but better then a piece of paper</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/eyelids.jpg</image:loc><image:title>eyelids</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/theheads.jpg</image:loc><image:title>theheads</image:title><image:caption>All 40 base shapes</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/eyecorrection.jpg</image:loc><image:title>eyecorrection</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/badeyes.jpg</image:loc><image:title>badeyes</image:title><image:caption>The eyes weren't properly centered in the .qc and I got a strange result.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/02/eyebreaks.jpg</image:loc><image:title>eyebreaks</image:title></image:image><lastmod>2025-08-10T06:28:27+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2013/10/29/winter-is-coming/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/facs_flexes.jpg</image:loc><image:title>FACS_flexes</image:title><image:caption>Hooray for cryptic naming conventions!</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/facs_face.jpg</image:loc><image:title>FACS_face</image:title><image:caption>who needs lipsync when you can make faces like this?</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/flexmatching.jpg</image:loc><image:title>flexmatching</image:title><image:caption>Yeah okay so I'm not a pro, it's a work in progress</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/arctic_explorer_patch.jpg</image:loc><image:title>arctic_explorer_patch</image:title><image:caption>There will be patches. This is a confirmed feature.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/arctic_explorer_wip3.jpg</image:loc><image:title>arctic_explorer_wip3</image:title><image:caption>After some additional work with textures and Bloo's model hacking, we have this.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/winter_jacket_wip3.jpg</image:loc><image:title>winter_jacket_wip3</image:title><image:caption>Ha, still slipped some scifi stuff in here!</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/winter_jacket_wip1.jpg</image:loc><image:title>winter_jacket_wip1</image:title><image:caption>Yeah, it looks more like this. It took me about two days to make the sculpt and two day to fix it.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/winter_jacket.jpg</image:loc><image:title>winter_jacket</image:title><image:caption>A first pass in mudbox - it never looks this good after bake.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/metro_survivors.jpg</image:loc><image:title>metro_survivors</image:title><image:caption>A Half-Dead release - the jacket is today's project.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/osr_final_4k.jpg</image:loc><image:title>OSR Render</image:title><image:caption>The final render of the Overwatch Sniper Rifle (from my end - there were a few microchanges after this)</image:caption></image:image><lastmod>2025-08-10T06:26:21+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2013/09/10/sniper-rifles-and-coffee-mugs/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/09/tabletop.jpg</image:loc><image:title>tabletop</image:title><image:caption>Coffee thermos with some fitting props.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/09/osr_wip3.jpg</image:loc><image:title>osr_wip3</image:title><image:caption>OSR work in progress</image:caption></image:image><lastmod>2025-08-10T06:24:29+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2013/10/07/holographic-planets/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/scifi_tablet.jpg</image:loc><image:title>scifi_tablet</image:title><image:caption>Layers are colored individually and created at the last step before export</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/planet.jpg</image:loc><image:title>planet</image:title><image:caption>Ingame</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/planet_holo3.jpg</image:loc><image:title>planet_holo3</image:title><image:caption>The orange portion will be animated ingame via proxy</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2013/10/planetsize.jpg</image:loc><image:title>planetsize</image:title><image:caption>I played with the size a bit since this is a visually important asset</image:caption></image:image><lastmod>2025-08-10T06:20:34+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2014/12/04/2014-q4-updates/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/nick_clean.jpg</image:loc><image:title>nick_clean</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/workers.jpg</image:loc><image:title>workers</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/keyboard_keys.jpg</image:loc><image:title>keyboard_keys</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/monitor_back.jpg</image:loc><image:title>monitor_back</image:title><image:caption>This kind of animator friendly.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/keyboard_marmoset2_small.jpg</image:loc><image:title>keyboard_marmoset2_small</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/keyboard_wip2.jpg</image:loc><image:title>keyboard_wip2</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/keyboard_wip1.jpg</image:loc><image:title>keyboard_wip1</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/monitor_marmoset.jpg</image:loc><image:title>monitor_marmoset</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/monitor_ddo.jpg</image:loc><image:title>monitor_ddo</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2014/12/missile_wip5.jpg</image:loc><image:title>missile_wip5</image:title></image:image><lastmod>2025-08-10T06:14:08+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2017/08/02/3d-modeling-for-stemcell/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2017/07/film_breakdown.jpg</image:loc><image:title>film_breakdown</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2017/07/nac_22_thumb_large.jpg</image:loc><image:title>nac_22_thumb_large</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2017/07/nac_22_key_4k.jpg</image:loc><image:title>nac_22_key_4k</image:title></image:image><lastmod>2017-08-02T20:48:06+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2016/12/29/the-rollover-report-2016-in-review/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/arena_1f_main.jpg</image:loc><image:title>arena_1f_main</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/lamp_glow5.jpg</image:loc><image:title>lamp_glow5</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/lamp_glow4.jpg</image:loc><image:title>lamp_glow4</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/fallout_sniper_rifle_pbr_m.jpg</image:loc><image:title>fallout_sniper_rifle_pbr_m</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/ts_logo_mono.png</image:loc><image:title>ts_logo_mono</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/dsc3588.jpg</image:loc><image:title>_dsc3588</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/dsc3586.jpg</image:loc><image:title>_dsc3586</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/17th_st_canal.jpg</image:loc><image:title>17th_st_canal</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/oneshellsquare.jpg</image:loc><image:title>oneshellsquare</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/12/dsc2776.jpg</image:loc><image:title>_dsc2776</image:title></image:image><lastmod>2016-12-30T00:33:55+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2016/06/17/new-blog/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/06/fallout_sniper_rifle.jpg</image:loc><image:title>fallout_sniper_rifle</image:title></image:image><lastmod>2016-11-29T22:05:05+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2016/11/29/marmoset-toolbag-3/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/11/12_animation_overview.jpg</image:loc><image:title>12_animation_overview</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2016/11/06_bake_test_output.png</image:loc><image:title>06_bake_test_output</image:title></image:image><lastmod>2016-11-29T22:03:25+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2011/04/29/portal-2-the-psn-and-the-kampfpistole/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2011/04/kpz3.jpg</image:loc><image:title>KpZ3</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2011/04/lolblack.jpg</image:loc><image:title>lolblack</image:title><image:caption>Kampistole, textureless</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2011/04/detials.jpg</image:loc><image:title>detials</image:title></image:image><lastmod>2016-06-30T17:32:23+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2015/02/02/january-february-rollover-report-2/</loc><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/02/fan_floor_ani.gif</image:loc><image:title>fan_floor_ani</image:title></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/02/maths.jpg</image:loc><image:title>maths</image:title><image:caption>I hope you're happy, I had to break out Excel for this post.</image:caption></image:image><image:image><image:loc>https://benbickle.com/wp-content/uploads/2015/02/connie_gif.gif</image:loc><image:title>connie_gif</image:title></image:image><lastmod>2016-06-30T15:54:15+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com/2015/04/24/opinion-the-future-of-modding-with-paid-mods/</loc><lastmod>2016-06-30T15:52:07+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://benbickle.com</loc><changefreq>daily</changefreq><priority>1.0</priority><lastmod>2026-04-01T19:36:39+00:00</lastmod></url></urlset>
